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 Post subject: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:29 am 
Second Lieutenant
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List of changes:

1. Spy Thrusters reintroduced
2. Added Cheap Spy Protection action by Spy
3. Highscores system - will be updated each time a world enters havoc
4. Spy protection is set to 0. when a successful operation takes place (instead of leaving as is)
5. Lockdown now always sends an event to the target's owner
6. Removed UFO catches from statistics list
7. Gating squads now show proper price to gate
8. Rulername's length reduced to 20 chars
9. Max rank in statistics now record the highest rank of the player in that era properly
10. When a player refreshes the client after a tick passes. It updates his last online tick as well to show 'online' if he's still connected to the client
11. Battle Dawn Toolbar(For easy access to battle dawn as well as getting a daily bonus and checking status of your accounts without logging into the world. We are advising you to use it on Firefox and Internet explorer for now seeing as there are some difficulties with using it for Google Chrome.)
12. Damage soldiers get +1dmg, Vehicles +2, tanks +3
13. In order to send an attack you must have now level 3 farm, lvl3 metal and lvl3 oil structures built (to fight multi spamming abuse)
14. Added newsletter system. we'll send you updates about the game if you subsribe to the newsletter. Subscribing gives you 50 bonus tokens and can by done by going to the colony/castle screen, selecting the bonus tab and then clicking Vertity mail.
15. All units have now holidays costumes :)
16. New emoticons in the in-game chat

BIG THANK YOU! to all our supporters who make BD and these updates possible.

Cheers!
Michael

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:37 am 
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Love it :D


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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:47 am 
First Lieutenant
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One question, can you put a link to the battledawn toolbar here ??

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:49 am 
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Overall all those update sounds good

wonder if damage units will be used now....

Where do we suscribe to the newsletter?

Also I think there is a bug with the add spy protec by spy, it wont work with an error message saying ' Spy do not exists'


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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:55 am 
Second Lieutenant
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make sure to clear cache to see all recent changes immediately

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 8:58 am 
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Sounds like an good idé :)

Keep going :)


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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 9:07 am 
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You can find the toolbar here: http://www.battledawn.com/BattleDawn_ToolBar.php :)

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 9:09 am 
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Michael wrote:
List of changes:

1. Spy Thrusters reintroduced
Good
2. added Cheap Spy Protection action by Spy
Great, thanks for this.. Spies were a tad overpowered
3. Highscores system - will be updated each time a world enters havoc
Like it, though if you're using the same layout as seen on the toolbar it should be tweaked to look more appealing
4. spy protection is set to 0. when a successful operation takes place (instead of leaving as is)
5. lockdown now always sends an event to the target's owner
6.removed UFO catches from statistics list
Bummer you couldn't fix it, thanks for taking it out, though :)
7. gating squads now show proper price to gate
Thanks for the fix
8. rulername's length reduced to 20 chars
I personaly never had a problem with long player names but good update for those who did
9. max rank in statistics now record the highest rank of the player in that era properly
Great, thanks :)
10. when a player refreshes the client after a tick passes. it updates his last online tick as well to show 'online' if he's still connected to the client
Best update of the lot, thanks :)
11. Battle Dawn Toolbar (for getting daily bonus and checking status of your accounts without logging in)
Needs A LOT of tweaking in terms of how things are writen, would recomend giving a trusted admin who is fluent in English access to the toolbar settings to the little type glitches can be ironed out.
12. Damage soldiers get +1dmg, Vehicles +2, tanks +3
Was hoping for a larger advantage though I guess this is a good start :)
13. in order to send an attack you must have now level 3 farm, lvl3 metal and lvl3 oil structures built (to fight multi spamming abuse)
Will make life a little harder for spammers, though I don't see it solving the problem
14. Added newsletter system. we'll send you updates about the game if you subsribe to the newsletter. subscribing gives you 50 bonus tokens.
Depending on the content, sure - why not? :)
15. All units have now holidays costumes :)
:twisted:

Cheers!
Michael

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 9:11 am 
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Battledwn tool bar?? Not there
Still can send attacks without that structure lol
Is it in effect yet?

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 Post subject: Re: Battle Dawn Update 27th Nov. 2011
PostPosted: Sun Nov 27, 2011 9:16 am 
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cool :D


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