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Michael
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Post subject: Battle Dawn update 1st May 2011 Posted: Sun May 01, 2011 12:51 pm |
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Joined: Tue Apr 21, 2009 5:47 am Posts: 173 Gender: male
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Greetings!
We'll update battle dawn today with a few fixes:
1. revised XP system modified XP forumla to allow XP to be gained faster You now get 5% of the opposing losing army XP. No more rounding down of total XP per unit. each worker you kill on the opposing side (tank = 3 workers, vehicle = 2 workers) gives your troops 10XP to be spread among the troops. killing a tank gives you 30XP for example.
new XP upgrade tables. 12 levels, on the best level the unit gains now +1 Range. soldiers get a new level every 30XP vehicles every 50XP tanks every 70XP
to get a tank with +1 Range it has to reach 840XP.
2. Fixed workers growth function to prevent colonies getting more than 1000 workers.
3. fixed 50 UFOs caught achievement.
4. various client UI improvements regarding squads/nukes selection and ordering.
5. last introduced trade cap limit removed. we'll work on something better for next update.
Big thanks to Kane for helping with this update!
Cheers! update will be released later today
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Jack
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Sun May 01, 2011 12:54 pm |
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Joined: Fri Feb 19, 2010 9:57 am Posts: 790 Gender: male
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Thank you for giving us an update log, Michael. It's greatly appreciated.
_________________ Open for business.
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psg188
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Sun May 01, 2011 1:12 pm |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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Awesome! XP is now at a functional level for the first time in two years! This is what we waited for all this time.
The UI improvements are good, though OP placement resource verification is still when you click the button rather than confirmation.
Feel free to start donating again! lol
I hope this is a start of frequent fixing, as there is still TONS to get done. Let's solve things a few baby steps at a time. I'll come up with another modest list of bug fixes to give Michael for the next update.
Please post to this thread any bugs you find
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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Michael
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Sun May 01, 2011 2:19 pm |
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Joined: Tue Apr 21, 2009 5:47 am Posts: 173 Gender: male
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update is now live
please report here any bugs you find with it
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maxattack
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Sun May 01, 2011 2:45 pm |
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Joined: Wed May 26, 2010 8:09 pm Posts: 1900 Location: Look behind you. Theres a shadow. Look at where it is. It isnt me Gender: male
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YES! finally! The trade cap limit has been a problem for a while. Thanks Michael and everyone else who helped!
_________________ Retired AANC Mentor | Retired MT Member | CMoTM | SoTM IGN(s) : Maxattack, MAXS
Retired player, trying to come back again.
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realemperor
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Mon May 02, 2011 1:29 pm |
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Joined: Mon Apr 19, 2010 4:39 pm Posts: 34 Gender: male
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Nice update, some doubts have been posted in this thread, please clear them soon viewtopic.php?f=80&t=11134Thanks
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RoL, VVV, BFPT
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Seth
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Post subject: Re: Battle Dawn update 1st May 2011 Posted: Mon May 02, 2011 9:38 pm |
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Joined: Sun May 31, 2009 10:47 pm Posts: 2416 Location: U.S.A. Gender: male
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Stickied this topic. Thank you Michael!
_________________ Battle Dawn Staff Community Management Specialist Technical Support World Administrator Music Composer
Welcome to the best free multiplayer war strategy game on the web!
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